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How to render in maya 2017
How to render in maya 2017




how to render in maya 2017

But if you’re running Maya and MtoA from a network install, then Arnold won’t be registered in the PIT file, and you’ll see this in the Arnold log: 00:00:00 381MB WARNING | rendering with watermarks because of failed authorization:Ġ0:00:00 381MB | error initializing license system:Ġ0:00:00 381MB | * Can't read license data (-102)Ġ0:00:00 381MB | product key not found (44)Īnd you’d see something like this in the Adlm.log: 337296 3 12:29:54 Reason=Fatal errorģ37296 3 12:29:54 ComputerName=WORKSTATIONģ37296 3 12:29:54 File=AdlmIntLicense.cpp,Line=594ģ37296 3 12:29:54 VendorError=12 ģ37296 3 12:29:54 File=AdlmIntLicense.cpp,Line=595ģ37296 3 12:29:54 AdlmIntError=25 Solution Normally the MtoA installer does this for you. It’s the same thing for 3ds Max and MAXtoA.To use Autodesk licenses for Arnold when you batch render with Maya, Arnold must be registered in the Product Information file (aka the PIT file). You need to connect Arnold to the Autodesk network license manager.You need an Autodesk network license server running somewhere (not on a render node).You need one Arnold license for each render node (for you CINEMA 4D users, a TeamRender client is an Arnold render node and requires its own license). Arnold, however, does require a license to render without the watermark. You need Arnold licenses, which are a separate purchase.You don’t need Maya licenses for batch rendering, and you don’t need Maya licenses to install Maya on render nodes.You need to install Maya and MtoA on each render node.Download the Arnold plugin from įor example, let’s suppose you want to render Maya scene files. You need the 3d application (Maya, 3ds Max) and the Arnold plugin for that application (MtoA, MAXtoA).

how to render in maya 2017

If you rendering scene files from Maya, or 3ds Max, or some other 3d application, then you do not need Arnold standalone. Usually there’s some confusion about “Arnold standalone” and what’s actually required on a render node.

how to render in maya 2017

I’ve seen several variations of this question recently.






How to render in maya 2017